22 NOVEMBER 2010

Posted: November 22, 2010 in Campaign, Multiplayer
Tags: , , , , ,

Check in here for strategies on completing the Daily and Weekly challenges in Halo: Reach. If it’s your first time, click through the About HRD link above; and add comments below if you’ve got a good idea of your own for tackling the Challenges today.

NOTE: NEW WEEKLY CHALLENGE!


SCREENSHOT OF THE DAY

SCREENSHOT OF THE DAY: Nife004niff


Screenshot Of The Day today courtesy of Nife004niff, who guarantees his placement here by exploiting our love for killshots of Justin Bieber. (Legal Notice: Don’t actually kill the real Justin Bieber.)

Send your screenshots to haloreachdaily@live.com, or just make a file recommendation to us on XBox (Gamertag: Ender Xer0, with a zero), and we’ll take care of the rest. Remember: we’re not looking for Forge art or pix from the Internet; it should be a screenshot of YOU!


DAILY CHALLENGES


Summary
  • TYPES: Kills, Assists, Completion
  • SETTINGS: Campaign, Firefight, Multiplayer
  • TOTAL CREDITS: 5200
  • AVERAGE DIFFICULTY: Grind

GUNSLINGER

Multiplayer

Kills

Type: Kills
Setting: Multiplayer
Difficulty: Easy
Reward: 1000

Kill 100 enemies in Multiplayer Matchmaking.

(Wow, there’s really no rhyme or reason to the cR awards for these Challenges, is there? Yesterday’s Gunslinger offered the same bonus for less than half the number of enemies. Ah well — it’s all free cRedits anyway.)

A basic, straightforward Challenge. How long it takes simply depends on which playlists you prefer and how good you are at them. So, same recommendations as yesterday:

  • Your best bet remains Rumble Pit, since the kills come fast and furious and you don’t need to worry about K/D — both the game and the Challenges only count kills, not deaths, so trading one-for-one with double-melees will rack up points while scattering your own deaths (more or less) among other players.
  • Most Pit Objective games (King Of The Hill, Oddball, etc.) can also rapidly increase your kill-count — they concentrate combat into small zones, making it easier to spam grenades, death-blossom your Assault Rifle or pickpocket kills from a gunbattle between other players.
  • Skip Juggernaut, however — a low-kill-count option that can leave you with no points at all.
  • For a change of pace, head over to Multiteam or the Team Slayer playlists (Slayer, Swat, Snipers). Avoid Team Objective, since these usually take longer and generate fewer kills.
PASS THE ROCK

Multiplayer

Assists

Type: Assists
Setting: Multiplayer
Difficulty: Grind
Reward: 1000

Earn 20 assists today in Multiplayer Matchmaking.

NOTE: Remember that maddening glitch from the first time this Challenge appeared, when it required you to score Assists before your first death, and then the counter locked until your next game? Yeah, well, that’s been fixed. Rack up your Assists and get killed with reckless abandon, they’ll all still register toward the Challenge.

So, our standard spiel: Working toward Assists can always be a hassle, since your natural instincts and gaming skills focus on putting down your enemies, not passing the kill off to another player. Nobody makes the highlight reel by almost scoring 20 times.

Despite that, Bungie intends to pay you today to help out other players who haven’t really earned it by cashing in on your setup. Click on the Assist-O-Rama permanent link at the top of the page for our in-depth guide to Not Closing The Deal.

And, as a special added bonus, our YouTube friends over at ManeXGaming have assembled a special video just about scoring Assists, and were cool enough to make copious reference to this site as part of it. Check it out! Also, when you’re done, take a look at some of the other commentary vids online there — some really, really good stuff.


FOGGY NOTION

Campaign

Skull On

Type: Completion
Setting: Campaign
Difficulty: Easy
Reward: 1000

Complete a Campaign mission on Heroic with Cloud and Famine on.

Tip Of The Day

So, another Campaign Skull Challenge — two days ago was Thunderstorm, yesterday Catch, and today we get a two-for-one. OK, then, lets take a look at ’em: Cloud disables your radar, and Famine cuts in half the ammo clips for recovered weapons. Don’t worry: You’ll be able to finish this Challenge blindfolded with half your clip tied behind your back.

Ordinarily, we’d recommend a speed run, like the one through Nightfall, though without your motion tracker that can become a bit of a challenge by itself. (Yes, I know, there are people who do it with ALL Skulls on; but the Challenges don’t give you gold stars for making your life more difficult, and also those people are crazy.)

Instead, load up Winter Contingency — as the Campaign’s first playable level, it’s also by design the easiest, with open-ended geography that allows you to bypass most encounters entirely.

  • In fact, after the first faceoff with the Covenant, you can Sprint past the next skirmish, off the small cliff that leads to the Warthogs, then drive directly to the firefight at the last compound before the Falcons arrive; other than the occasional bloodthirsty Moa, you’ll hardly hit any gunplay at all. (You can even skip most of the first clash, if you’re quick about it.)
  • The Falcons take you straight to another firefight at the final building of the level. From there, you need only dispatch a few butch Elites and their entourage to trigger the level-ending cutscene. You’ll wrap the entire Challenge in 10 or 15 minutes.
A SATISFIED THIRST

Firefight

Special Enemy

Kills

Type: Kills
Setting: Firefight
Difficulty: Easy
Reward: 1800

Kill 250 Grunts in Firefight Matchmaking.

A simple Challenge with a decent reward that you can pocket just by playing enough, though you can save time using the right game mode. Gruntpocalypse in Score Attack represents your best bet: you can dispatch enemies quickly, and nobody’s around to score them out from under you.

Corevette, atop one of the platforms, and Overlook, on the lower of the two sheds near the silo, both provide wide lines of sight for sending Grunts to their birthday party. The big guns on Outpost and the far-side terrace on Courtyard also offer excellent defensive positions; a larger open map like Waterfront will work too, but it’ll take longer. Use Drop Shield liberally to keep the party going, and for added fun, pretend that all the Grunts are named Justin Bieber.

Each Round of Bieb– ah, Grunts— features 120 of the little tykes who waddle toward their Great Journey, so you’re going to need to play three matches to notch your 250. But, since that means you only need to register about 82 kills per game, you can actually relax and take your time to enjoy the confetti.


WEEKLY CHALLENGE


DEDICATION/TIME

General

Type: Meta
Setting: All
Difficulty: Grind
Reward: 16000

Complete 16 Daily Challenges this week.

NEW WEEKLY CHALLENGE!

And HOLY CRAP, that’s the biggest Challenge bonus in the all-time history of Challenge bonuses. Yow!!!

Not much to say, other than if you start today, you can finish Thursday, while Thursday is also the last day to start without mathematically eliminating yourself. So, yeah: Thursday. Also known in America as THANKSGIVING. That means if you blow this off all week, you still have four days of no school or work to clear four Challenges a day, all while your extended family yells at you to get off the XBox.

TAKE NOTE, however: With such a huge award, you face the very realistic possibility of hitting the cRedit limit (60,000 cR) on the day you complete this. Remember, you’ll have just cleared at least one Daily Challenge, and probably more; since the Dailies average about 5K-6K, you could collect over a third of your limit just in bonuses, not counting even more earned as part the Challenges themselves.

  • So, on the day you expect to hit 16 — remember, Thursday earliest — steer clear of Multiplayer (where you earn the most cRedits) unless it’s actually part of a Challenge.
  • Also, inspect your Commendations NOW, and spend the next three days clearing out any that might trigger a huge bonus on Thursday and blank your Challenge reward. No amount of turkey or football will make you feel better about working all week toward the biggest bonus in Halo history, only to accidentally disqualify yourself from collecting it.
  • Also, for those TRAVELING DURING THE HOLIDAYS: Keep in mind, Challenges reset just after 3 a.m. PST/6 a.m. EST, so people gone Wednesday through Sunday — who would otherwise be screwed — can still squeeze this in if they’re lucky: Get up early on Wednesday to complete that day’s set, then play late Sunday night to wrap up what’s left over. (After all, it’s Thanksgiving: you’re supposed to wrap the leftovers. Lulz.) Just make sure to run the table on all eight today and tomorrow, because you won’t have any margin for error.

Crazy? Sure. But 16,000 cRedits will make a man do crazy, yah?

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Comments
  1. MAL says:

    Laughed my arse off when I saw the screenshot of the day! Very timely, going from Artist of the Year to this.

  2. xMLGx GhostKing says:

    The way i do the campaign challenges the same way u boost for flawless cowboy or demon except when u do it do it with all the skulls on and in legendary this way whenever you get one of these challenges all you have to do is resume solo carreer (provided you left the campaign alone after you u used my little trick) and if a campaign challenge appears thats kill somone vs complete the map with the skull on just do those challenges with a friend or load up a second controller so it doesnt affect your solo status

  3. frostwire says:

    one can argue that it can go both ways

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