Check in here for strategies on completing the Daily and Weekly Challenges in Halo: Reach. If it’s your first time, click through the About HRD link above; and add comments below if you’ve got a good idea of your own for tackling the Challenges today.

Halo Reach Daily is dedicated to my Dad, who taught me what it means to take on a Challenge.

HAPPY APRIL FOOL’S DAY!

…in which you’ll pocket THREE different Challenges in a single game of Grifball. Really, seriously, not kidding!


CLASSIC SACK SCREENSHOT OF THE DAY


CLASSIC SACK SCREENSHOT OF THE DAY: Immortal Terran



CLASSIC SACK Screenshot Of The Day today courtesy of Immortal Terran, who demonstrates a new meaning of the phrase “Power Slide” thanks to some Power Slayer superflame. Everyone, click to enlarge!

We’re running pix from the new Classic and Action Sack playlists all week. So, send your screenshots to haloreachdaily@live.com, or just make a file recommendation to us on XBox (Gamertag: Ender Xer0, with a zero), and we’ll take care of the rest. Remember: we’re not looking for Forge art or random pix from the Internet; it should be a screenshot of YOU!


DAILY CHALLENGES


Summary

TYPES: Assists, Kills, Kill (Special)
SETTINGS: Multiplayer
AVERAGE DIFFICULTY: Easy
TOTAL TIME: 30-45 minutes
OVERALL VALUE: ★★★★★
TOTAL CREDITS: 5900


MORE THAN A HANDFUL

Multiplayer

Kills

Type: Kills
Setting: Multiplayer
Difficulty: Easy
Time: 10-15 minutes (Concurrent with other Challenge)
Value: ★★★★★
Reward: 1000

Kill 25 enemies in Multiplayer Matchmaking.

Stop: Hammertime. (Grifball, for those of you too young to remember the classics.)

Note that you’ll score most of these as part of the Aggressive Negotiations Challenge, and will probably wrap up this one in the exact same match.

NO ‘I’ IN TEAM

Multiplayer

Single Match

Assists

Type: Assists
Setting: Multiplayer
Difficulty: Grind
Time: 20-30 minutes
Value: ★★★★
Reward: 2000

Earn 8 assists in a Multiplayer Matchmaking game.

The real challenge here will be not just to rack up Assists, but to collect at least eight in the same match; miss the mark, and you’re back to zero.

Because of that, your best bet becomes to focus on nothing but Assists until registering the Challenge; yes, that means walking away from some otherwise deserved kills as you crash an opponent’s Shields but let another player punch his ticket. You’re flying wingman here, helping other gamers score the chick even if the party’s a free-for-all.

Just click on the Assist-O-Rama standing link at the top of this page to see our complete guide to Not Closing The Deal. You’ll lose a few extra points by not claiming the kill yourself, but you’ll still get cR points for an Assist, and the Challenge bonus will way more make up for the ones you handed away.

AGGRESSIVE NEGOTIATIONS

Multiplayer

Single Match

Kills

Type: Kills
Setting: Multiplayer
Difficulty: Easy
Time: 10-15 minutes (Concurrent with other Challenges)
Value: ★★★★★
Reward: 1900

Earn at least 19 kills in a Multiplayer Matchmaking game.

As noted above, you’ll register all of these in a single Grifball match, on your way to More Than A Handful.

VENGEANCE FOUND

Multiplayer

Kill

Type: Kill (Special)
Setting: Multiplayer
Difficulty: Easy
Time: 10 minutes (Concurrent with other Challenges)
Value: ★★★★★
Reward: 1000

Earn your ‘Revenge’ in a Multiplayer Matchmaking game.

Yep, it really is as simple as it sounds. You’ll get this as part of playing Grifball, for what will be your third Challenge in a single match. Yow! And don’t forget a stylish teabag: It is Revenge, eh?


WEEKLY CHALLENGE


DEDICATION/TIME

General

Type: Meta
Setting: All
Difficulty: Grind
Time: 4 Challenges/Day
Value: ★★★★★
Reward: 18000

Complete 24 Daily Challenges this week.

HOLY CRAP, that’s just about the biggest Challenge bonus in the all-time history of Challenge bonuses. Yow!

Not much to say, other than if you haven’t started yet, you’re shit-out-of-luck. If you started on time, then keep going: you can technically miss an entire day, but you’ll have to complete every single other Daily Challenge or you’ll mathematically eliminate yourself. So, better to nail them all during the week to give yourself some breathing room on the weekend.

And, if you think this is too much crazy for a videogame to ask: Just remember that the Daily Challenges average out to about 6,000 cR per day. This Weekly actually means that, in addition to all the cRedits you’ll earn just from actually tackling the Challenges, you’ll have cashed out an extra 54,000 cR in Daily and Weekly bonuses — but only if you finish.

So, crazy? Sure. But 54K will make a man do crazy, yeah?

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