Check in here for strategies on completing the Daily and Weekly Challenges in Halo: Reach. If it’s your first time, click through the About HRD link above; and add comments below if you’ve got a good idea of your own for tackling the Challenges today.


SCREENSHOT OF THE DAY


SCREENSHOT OF THE DAY: R4R4 4V15

Screenshot Of The Day today courtesy of R4R4 4V15, who actually makes a Needler look frikkin’ badass. Good job, R4! Everyone, click to enlarge!

Meanwhile, if you haven’t done it already, yo: Send your screenshots to haloreachdaily@live.com, or just make a file recommendation to us on XBox (Gamertag: Ender Xer0, with a zero), and we’ll take care of the rest. Remember: we’re not looking for plain Forge art or random pix from the Internet; it should be a screenshot of YOU!


WEEKLY CHALLENGE


ENDURE: THE RETURN

Firefight

Heroic

Single Match

Type: Completion
Setting: Firefight
Difficulty: Easy
Time: 15-20 minutes
Value: ★★★★★
Reward: 10000

Complete four Sets on any Firefight map in Co-op play on Heroic or harder.

[ ACCESS COMPLETE INTEL: CLICK HERE ]


DAILY CHALLENGES


Summary

TYPES: Kills, Killstyle, Wins
SETTINGS: Any Game Mode, Multiplayer
AVERAGE DIFFICULTY: Easy
TOTAL TIME: 35-50 minutes
OVERALL VALUE: ★★★★★
TOTAL CREDITS: 4825


SHOOTIN’ AND LOOTIN’

Any Game Mode

Kills

Type: Kills
Setting: Any Game Mode
Difficulty: Easy
Time: 5 minutes
Value: ★★★★★
Reward: 1125

Kill 150 enemies in any game mode in Reach.

Take this one on last; you’ll score at least some of these as part of completing your other Daily Challenges today. For your leftovers, just head into ONI Sword Base or an Anti-Grunt Custom Firefight game (see links at top of the page for both).

CLOSE TALKING

Multiplayer

Close-Quarters

Type: Killstyle
Setting: Multiplayer
Difficulty: Easy
Time: 15-20 minutes (Concurrent with other Challenges)
Value: ★★★★★
Reward: 1250

Earn 30 kills with close-quarters combat in Multiplayer Matchmaking.



Yep; if you beast with the Hammer, you can actually pocket this in the exact same Grifball match that you notch the Go Right Ahead, Folks Challenge (see below). Where you at, Grifball haters? Yeah, thought so. (Grifball love courtesy of RYN0 V1RUS.)

GO RIGHT AHEAD FOLKS

Multiplayer

First Strike

Kill

Type: Killstyle
Setting: Multiplayer
Difficulty: Easy
Time: 10-20 minutes (Concurrent with other Challenges)
Value: ★★★★★
Reward: 1000

Earn a First Strike in a Multiplayer Matchmaking game.

Tip Of The Day

First Strikes are tricksy little medals: Every match has at least one, but most have only one, meaning as many as 16 players could be competing for it. And, once it’s captured, you’ll often need to play through an entire game, then trudge through Matchmaking again before a new one becomes available.

So, a few strategies to speed things along:

  • Stick with Objective playlists, since — unlike the more popular Slayer — each new Round offers another First Strike medal, meaning that several go up for grabs every game. Not every Objective game offers Rounds — King of the Hill and Oddball, for example — though these improve your chances for a First Strike on their own (see below).
  • Grifball represents your top option here: up to five First Strike medals per game — and let’s face it, it’s all a bit random who gets credited for the first kill in the opening hammer fiesta. So, all other things being equal, you’ll walk in with about a 50 percent chance per match (eight players, average of four Rounds). Play for two matches and the gods of probability will award it to you.
  • Though it’s a bit of a cross between Slayer and Objective, Living Dead represents another top option: Each game features several Rounds, the matches keep themselves short and the kills come quick and clean. In fact, the only real drawback is that you’ll be playing Living Dead.
  • For standard gametypes, vote for smaller maps that allow you to reach enemies quickly, and especially those like Countdown and Zealot with starting Spawns that (though otherwise retarded) open with a direct line of sight on the other team. Asylum offers nearly the same benefit, since you can maneuver down your center ramp in a matter of moments for a clear shot at the other team’s base.
  • In a Slayer or non-Round Objective game, you can still skitch the odds in your favor. Every map features all sorts of cool power weapons, and enemies Sprint toward them like a Halo fan on Flaming Helmet Day. Do the same… except pull up short, then spam the weapon with grenades as your opponent arrives; finish him off with your primary, and you’ll score both a First Strike and power weapon at the same time.
  • Likewise, for Objectives such as Oddball, Invasion or King Of The Hill, you know at the start precisely where your enemies will go: take up position with an easy, clean shot on the target, and wait for enemies to arrive; you’ll be firing on them in no time.
UN, DEUX, TROIS

Multiplayer

Win

Type: Wins
Setting: Multiplayer
Difficulty: Easy
Time: 30-45 minutes (Concurrent with other Challenges)
Value: ★★★★★
Reward: 1450

Win three games in Multiplayer Matchmaking.

Not much to say here; play enough games and you’ll rack up three wins. Grifball is your go-to playlist here: Not only will you be able to work your Close Talking and Go Right Ahead, Folks Challenges at the same time, but the games are short, and all other things being equal you’ll go in with a 50-50 chance of pulling host and scoring the win.

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