Check in here for strategies on completing the Daily and Weekly Challenges in Halo: Reach. If it’s your first time, click through the About HRD link above; and add comments below if you’ve got a good idea of your own for tackling the Challenges today.


SCREENSHOT OF THE DAY


SCREENSHOT OF THE DAY: TB0NE4

Screenshot Of The Day this morning courtesy of TB0NE4, who reminds me of that saying: In Hollywood, a friend is someone who stabs you in the front. Thanks for being a friend, TBone! Everyone, click to enlarge!

Meanwhile, if you haven’t done it already, yo: Send your screenshots to haloreachdaily@live.com, or just make a file recommendation to us on XBox (Gamertag: Ender Xer0, with a zero), and we’ll take care of the rest. Remember: we’re not looking for plain Forge art or random pix from the Internet; it should be a screenshot of YOU!


WEEKLY CHALLENGE


BEST SERVED COLD

Multiplayer

Revenge

Kill

Type: Kill / Special Enemy
Setting: Multiplayer
Difficulty: Grind
Time: 11 Per Day
Value: ★★★★★
Reward: 7777

Take your Revenge on 77 enemies in Multiplayer Matchmaking.

[ ACCESS COMPLETE INTEL: CLICK HERE ]


DAILY CHALLENGES


Summary

TYPES: Completion, Kills, Killstyle, Special Weapon
SETTINGS: Firefight, Multiplayer
AVERAGE DIFFICULTY: Easy
TOTAL TIME: 50-70 minutes
OVERALL VALUE: ★★★★★
TOTAL CREDITS: 5025

ONE SPARTAN ARMY

Firefight

Kills

Type: Kills
Setting: Firefight
Difficulty: Grind
Time: 20-30 minutes (Concurrent with Katanarama Challenge)
Value: ★★★★★
Reward: 1125

Kill 150 enemies in Firefight Matchmaking.

We’ll call this one a “grind”, because you probably won’t nail it in a single game, but really it’s either two Rounds of Score Attack — in which you’ll notch this during the second Wave of your second Match — or two games of Arcade, though you can technically pocket it in one if you’re particularly good or your teammates particularly aren’t. Either way, it’s easy cRedits.

COOK ‘EM, CLEAN ‘EM!

Multiplayer

Jetpacking

Kills

Type: Killstyle
Setting: Multiplayer
Difficulty: Easy
Time: 5-10 minutes (Concurrent with Credits For Completion Challenge)
Value: ★★★★★
Reward: 1200

Kill 10 enemies in Multiplayer Matchmaking while you’re jetpacking.

This Challenge is why you’ll see so many people jetpacking through Multiplayer today. If you’re a seasoned jetpacker, you won’t need any advice from here; if you’re not, it’s still going to be easy as hell.

  • To earn the Firebird Medal — and thus notch a kill toward the Daily Challenge — you need only be airborne from the moment you fire your final shot to when the game registers the kill; you don’t have to actually jetpack the entire gunfight.
  • That means you can move and fight as usual, and simply hit the jetpack as you take your killshot. (Which, in fact, is precisely what we recommend — it’s dead simple, and you’ll hardly need change your fighting style at all.) In fact, you can even hover just an inch aboveground, with barely any daylight between the floor and your boots, for your Firebird Medal to register.
  • It’ll also register with melees, assassinations, and weapons like Hammers and Swords; and with those weapons, you’ll even lunge pretty much the same as if your feet still touched the ground. Again, just hit your jetpack an instant before you strike and the Challenge point will register.
  • It won’t register, however, if you’re not actively “thrusting” when you make your kill; finish your enemy off while only in freefall and you’ll score an ordinary kill, not a Challenge point. So make sure you’re thrusting when you, ah, unload.
  • Unless you’re an experienced jetpacker, avoid the larger, open maps (Powerhouse, Forge World) in favor of tighter, smaller ones (Sword Base, Zealot, Countdown), even if that sounds counter-intuitive. It’s real easy to get shot out of the sky if you don’t know what you’re doing, and a close-quarters map allows you to fight almost normally, jetpacking for a moment only as you close the deal.
  • Rumble Pit used to be your best bet for this Challenge, since basically you could fire at anything while boosting, but Dino Blasters in Action Sack has somehow made it even easier — spawning you with a jetpack as well as a Concussion Rifle with a bottomless clip. Yow! And, even better, this weekend also features massive bonus Jackpots in the ‘sack. We know that sounds vaguely pornographic… but for 11,000 extra cRedits, we’ll play anything!

KATANARAMA

Firefight

Special Weapon

Kills

Type: Kills / Special Weapon
Setting: Firefight
Difficulty: Easy
Time: 1 minute (Concurrent with One Spartan Army Challenge)
Value: ★★★★★
Reward: 1500

Kill 5 enemies using the Energy Sword in Firefight Matchmaking.

This actually used to be a slight pain in the ass during the early days of Reach: you’d have to wait for an Elite with an Energy Sword during the Boss Wave, then kill him, recover his weapon and score as many kills as possible before the Round ended, all while your teammates tried to do the exact same thing.

Now? Just vote for FistFight in Arcade. Stab five Grunts, job done.

CREDITS FOR COMPLETION

Multiplayer

Type: Completion
Setting: Multiplayer
Difficulty: Retarded
Time: 30-40 minutes (Concurrent with Cook ‘Em, Clean ‘Em Challenge)
Value: ★★★★★
Reward: 1200

Complete 4 games in Multiplayer Matchmaking.

Yes, you really can earn this by doing absolutely nothing for four games; it’s hard to call it a “Challenge” when the only requirement is that your controller doesn’t turn off. (And even then.) But, hey, it’s 1200 free cRedits, and you’ll probably pocket all the games simply by handling the other Dailies and Weekly Challenge. Go do it in Action Sack and you might score 11K bonus cRedits as well. So don’t complain, eh?

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s