Check in here for strategies on completing the Daily and Weekly Challenges in Halo: Reach. If it’s your first time, click through the About HRD link above; and add comments below if you’ve got a good idea of your own for tackling the Challenges today.
LOL SPARTZ SCREENSHOT OF THE DAY
LOL Spartz Screenshots Of The Day today courtesy of Quakeman224, who frolics with the Banshees as he practices his crawl stroke on Hemorrhage. (The irony, of course, is that if he actually went swimming he’d be dead in two seconds.) Thanks, Quake! Everyone, click to enlarge!
We’re running an entire Comedy Week of laughs, lulz and ROFLs here on the Pillar Of Awesome. Got a funny screenshot of Epic Fail or overall Halo hilarity? Send it in! We’ll run ’em for the rest of the month or until we run out. Just shoot it over to haloreachdaily@live.com, or make a file recommendation to us on XBox (Gamertag: Ender Xer0, with a zero), and we’ll take care of the rest. Remember: we’re not looking for plain Forge art or random pix from the Internet; it should be a screenshot of YOU!
WEEKLY CHALLENGE
NOT IN THE FACE
Type: Completion / Timer
Setting: Campaign
Difficulty: Easy
Time: 5-10 minutes
Value: ★★★★★
Reward: 9000
Complete any Campaign mission on Heroic in 15 minutes with Black Eye on.
[ ACCESS COMPLETE INTEL: CLICK HERE ]
DAILY CHALLENGES
Summary
TYPES: Completion, Kills, Killstyle
SETTINGS: Any Game Mode, Multiplayer
AVERAGE DIFFICULTY: Easy
TOTAL TIME: 150-180 minutes
OVERALL VALUE: ★★★★☆
TOTAL CREDITS: 6150
SHOOTIN’ AND LOOTIN’
Type: Kills
Setting: Any Game Mode
Difficulty: Easy
Time: 5-10 minutes
Value: ★★★★★
Reward: 2000
Kill 400 enemies in any game mode in Reach.
Take this one on last; you’ll score at least some of these as part of completing your other Daily Challenges today. For leftovers, just head into ONI Sword Base or an Anti-Grunt Custom Firefight game (see links at top of the page for both).
CAME FROM BEHIND
Type: Killstyle
Setting: Multiplayer
Difficulty: Easy
Time: 10-15 minutes
Value: ★★★★★
Reward: 1200
Perform 3 Assassinations in a Multiplayer Matchmaking game.
Probably the most fun you’ll have snaring a Challenge all day.
- We prefer Rumble Pit on smaller, tighter maps: Wherever you can sneak up on someone, catch them by surprise as they come ’round a corner or make a straight Sprint toward their unsuspecting spines will offer all sorts of banzai backstab openings.
- Although you can Sprint for a cheetah-like takedown, you can stalk just as easily with Active Camo if you don’t mind alerting your prey to nearby danger, since Camo-crouched near a doorway or corner for a lightning strike will make the Discovery Channel highlight reel as well.
- Though it often goes hand-in-glove with Rumble Pit recommendations, avoid Multi-Team for this one: There’s just too much damn gunfire everywhere, and you could easily find yourself Yoinked — or worse, Showstopped — as the Assassination animation plays.
- Finally, an excellent point from reader MAL, who in real life makes his living as a professional assassin:
Choosing a ‘Pro’ game in Matchmaking Rumble Pit, like Crazy King Pro or Slayer Pro, makes this extremely simple. The lack of radar will make it easy to sneak up on opponents and get multiple assassinations.
Thanks, MAL!
NEUROSCIENCE
Type: Killstyle
Setting: Multiplayer
Difficulty: Easy
Time: 10-20 minutes
Value: ★★★★★
Reward: 1200
Kill 10 enemies with headshots in a Multiplayer Matchmaking game.
Only four letters really make a difference here, and they’re spelled SWAT. Bungie has been kind enough to make this its own playlist for those laggers and aimbotters among us, since both the DMR and Magnum can take out opponents with a single headshot no matter what kind of fantastic armored-helmet-from-the-future, you’d-think-these-things-could-stop-a-bullet-by-now they happen to wear.
In fact, your main obstacle — apart from people shooting you in the back of the skull — will be to rack up 10 headshots before the game ends. SWAT games run to 50, and if you’ve either matched against a particularly good team or with particularly good teammates, you could find yourself short of the bonus just as the score tops out.
If that keeps happening, recruit some friends to coordinate your efforts; an entire team can earn this Challenge in a single game if they work together.
PUT YOUR QUARTER UP
Type: Completion
Setting: Multiplayer
Difficulty: Grind
Time: 150-180 minutes (Concurrent with other Daily Challenges)
Value: ★★★☆
Reward: 1750
Complete 15 games in Multiplayer Matchmaking.
Yes, you really can earn this by doing absolutely nothing for 15 games; it’s hard to call it a “Challenge” when the only requirement is that your controller doesn’t turn off. (And even then.) But, hey, it’s 1750 free cRedits. So don’t complain, eh?
Personally, we’ll be notching these games in Grifball, but if you want to wrap this up even faster, you can head over to HRD’s favorite gametype (*cough cough* — sorry, I had some bullshit in my throat): Infection.
For a playlist named “Living Dead”, Infection nets you a surprisingly low number of kills, but the games finish incredibly quickly when compared to other Zombie Apocalypses. You should be able to register a complete game every five minutes or so, not counting matchmaking or post-game, so any remainder in your Challenge points will become sorted in short order. When you’re finished, take consolation in knowing that you got to school some squeaky Halobrats in the proper use of the Sword and Shotgun.