Posts Tagged ‘return of the mack’

Check in here for strategies on completing the Daily and Weekly Challenges in Halo: Reach. If it’s your first time, click through the About HRD link above; and add comments below if you’ve got a good idea of your own for tackling the Challenges today.

Halo Reach Daily is dedicated to my Dad, who taught me what it means to take on a Challenge.

WEEKLY CHALLENGE: LAST DAY!


SCREENSHOT OF THE DAY


SCREENSHOT OF THE DAY: Luv Gunn

Yeah, like I’m going to pass up a pic from someone whose gamertag has been taken from the Hottest Band in the World. (That’s KISS, yo.) Today’s incredibly atmospheric Screenshot Of The Day courtesy of Luv Gunn, who wants to rock and roll all night and party every day. Thanks, Gunn! Everyone, click to enlarge!

Meanwhile, if you haven’t done it already: Send your screenshots to haloreachdaily@live.com, or just make a file recommendation to us on XBox (Gamertag: Ender Xer0, with a zero), and we’ll take care of the rest. Remember: we’re not looking for Forge art or random pix from the Internet; it should be a screenshot of YOU!


DAILY CHALLENGES


Summary

TYPES: Kills, Killstyle, Special Enemy, Special Weapon
SETTINGS: Campaign, Firefight, Multiplayer
AVERAGE DIFFICULTY: Easy / Grind
TOTAL TIME: 45-60 minutes
OVERALL VALUE: ★★★★★
TOTAL CREDITS: 4700

[ ACCESS COMPLETE INTEL: CLICK HERE ]

RETURN OF THE MACK

Campaign

Special Enemy

Kills

Type: Kills / Special Enemy
Setting: Campaign
Difficulty: Grind
Time: 5 minutes
Value: ★★★★★
Reward: 1700

Kill 50 Elites in Campaign today on Normal or harder.

  • Raining missiles down on ONI Sword Base like the fist of God remains your fastest method of scoring this Challenge. Four Elites await there to die by fire, and each airstrike should take out two or three; that means about 5 minutes before you hit the magic 50. Check out our Owning on ONI standing link at the top of this page for complete instructions.
  • For some variety — and, OK, a whole lot of fun — you can load up the opening of Nightfall instead.
  1. You’ll find an Elite at the edge of the cliff taking a leak on the Grunts below, and who you’ll assassinate to start the level. (OK, maybe he’s not actually taking a leak; but then what the hell is he doing there?)
  2. Anyway, after a few quick melees to the sleeping Grunts nearby, ignore the encampment off to the side and slip instead toward the first makeshift Covie base.

    Don't worry, I've got your back. Just keep pushing forward and...oh, hey, is that Falcon getting off this rock? See ya!

  3. Hey, guess what? You’ve got a Sniper Rifle! Begin introducing cartridges to their foreheads.
  4. You’ll find eight more Elites scattered about, so you’ll score nine kills total before needing a Level Restart. Or, just keep going — the next encounter has more Elites, as well as the one after that, and so on.
  5. Don’t worry too much about Jun stealing kills; he follows the strictly-negotiated Teamster union rules for Halo AI allies, and will generally remain as unhelpful as possible.

(Yes, we know: you can simply scope the level’s first Elite, locate the Checkpoint, then Revert to repeatedly blow his brains out. But if you thought 20+ reloads on ONI became tedious, try 50 on Nightfall. ZZzzzz.)

You can likewise find concentrations of Elites throughout the Campaign — most notably on Pillar Of Autumn at the massive firefight in Boneyard; and at Tip Of The Spear’s Rally Point Bravo, where you’ll gun from the Falcon’s grenade launcher and reload the Checkpoint before you cross Spire’s energy shield. It all depends on how easy, challenging or interesting you want to make your Elite Hunt.

Check in here for strategies on completing the Daily and Weekly Challenges in Halo: Reach. If it’s your first time, click through the About HRD link above; and add comments below if you’ve got a good idea of your own for tackling the Challenges today.

* * * MERRY CHRISTMAS! * * *


ENDERTORIAL




HAPPY HALO-DAYS TO EVERYONE! Hope it’s been a fun and exciting Christmas season. As we announced yesterday, because of the holiday we won’t be featuring our regular Daily Update today.

BUT, WE HAVE SOMETHING EVEN BETTER!

It’s our first-ever HRD Daily Challenge, an extra-special Fifth one added onto Bungie’s other four. Complete it successfully, and you won’t get imaginary, space-buck Bungie cRedits; you’ll get the chance to win real, actual prizes bought with cold HRD cash! We told you yesterday how much we appreciate your support during the site’s first few months; now here’s our chance to show it!

So, check out the HRD Christmas Challenge contest below, and keep in mind the most important rule: Have a good time! Winning entries that do not have fun will be disqualified.

Merry Christmas!

Ender Xer0
* * *


CHRISTMAS CHALLENGE SPECIAL


CHRISTMAS CHALLENGE SPECIAL: Save Santa's Workshop!


SAVE SANTA’S WORKSHOP

Headshot

Firefight

Zero Deaths

Type: Completion / Zero Deaths / Killstyle
Setting: Firefight
Difficulty: Easy
Time: 10 minutes
Value: ★★★★★★
Reward: Christmas Spirit (and prize drawings)

Save Santa’s Workshop without dying. (BONUS: Score as many headshots as possible.)

With Santa Claus away during Christmas delivering presents, evil Dwarves have stormed Santa’s Workshop at the North Pole, intent on killing all of the helpless and exhausted Elves. Their only hope: YOU!!

Here’s what you need to do to Save Santa’s Workshop, including the chance to win special presents from the Big Guy, such as BradyGame Strategy Guides, Gold Membership cards and free Microsoft Points.

  1. Go into Score Attack Matchmaking on Glacier (the North Pole!) anytime today, Dec. 25, before the new Challenges update for Sunday
  2. Load up Gruntpocalypse, in which 120 Dwarves will storm the Workshop
  3. Repel all five Waves, finishing the game, without ever needing to be brought back to life by Christmas Magic (zero deaths / no respawns)
  4. Send us a link to your Game Record, like this one, at haloreachdaily@live.com, anytime before Monday.
  5. We’ll review your record to verify that you saved Santa’s Workshop, and enter your Gamertag into the prize drawing. Only one entry per Gamertag, so don’t submit multiple games from the same account! Sorry, no guests.
  6. Winners and prizes will be announced Monday, Dec. 27, in the regular HRD Daily Update.

BONUS PRIZE! The Dwarves have been tricked into attacking the Elves by Winter Magic, and they cheer and throw confetti when freed from its spell correctly. The first player who successfully saves the Workshop by freeing the most Dwarves in this way automatically wins a special present from Santa for his good work. (Award goes to player with the most headshots; tie scores go to first player to email the winning Game Report.)

And, just because we know you want to do the regular Bungie Daily and Weekly Challenges today as well, this one will score you the entire Where There’s Smoke… Challenge, as well as notch five more Waves toward your Ride The Wave Weekly! So what are you waiting for, Spartan? Santa needs your help!!


BROTHERHOOD SCREENSHOTS OF THE WEEK


BROTHERHOOD SCREENSHOT OF THE DAY: Bark At The Moo

Our final Brotherhood Screenshot Of The Day this week courtesy of Bark At The Moo (far right), who along with his allies (from left to right) x 37 Stitchez x, Noh Wai and BigPimpn2113, suddenly make us want to listen to the Beatles album HELP! (Not that these guys would need any help; they look like they can kick your ass.) Everyone, click to enlarge!

Thanks to everyone who sent in Screenshots for our special Christmas Brotherhood week. If you didn’t make it on to the Front Page, it’s only because we didn’t have room to run them all, and we’re hanging on to them to run during our regular Screenshot Of The Day feature.

As usual, send your screenshots to haloreachdaily@live.com, or just make a file recommendation to us on XBox (Gamertag: Ender Xer0, with a zero), and we’ll take care of the rest. Remember: we’re not looking for Forge art or pix from the Internet; it should be a screenshot of YOU!

In the meantime, as promised, here’s a replay of all the special Screenshots that ran on our Front Page this week. Thanks again to everyone for sending them in!

BROTHERHOOD SCREENSHOT OF THE DAY: x Hells Harp x


BROTHERHOOD SCREENSHOT OF THE DAY: ODST Alpha


BROTHERHOOD SCREENSHOT OF THE DAY: KillaMox


BROTHERHOOD SCREENSHOT OF THE DAY: Sliderz105


Click to enlarge all of them!

***


WEEKLY CHALLENGE


Firefight

Type: Completion
Setting: Firefight
Difficulty: Easy
Time: 180-200 minutes
Value: ★★★★★
Reward: 4000

Complete 100 Waves in Firefight Matchmaking.

Remember that nightmare grind from early October, when you had to complete 50 Firefight Rounds in a single week? It had been the most tedious Weekly Challenge until last week’s 200 Multikill task. So now Bungie wants 100 instead of 50? Yikes!

Well, as the Hitchhiker’s Guide says on its cover: Don’t Panic. These are merely Waves, and there’s five of ’em in every Round. So, play Gruntpocalypse in Score Attack and you’ll collect five; finish a standard Firefight and you’ll net 16. (Yes, you notch one for the Bonus Round; no, you don’t need to survive.)

That works out to only six full Firefight games, plus part of a seventh to clean up the remainder — Jiminy Christmas, that’s EASY, even this late in the week. In fact, chances are, the Challenges so far this week have already perched you narrowly close to to completion, if you haven’t finished it already.

You can even tear through the entire Challenge today — the HRD Christmas Challenge will net you five Waves for starters, and time’s running short — the Challenge ends tomorrow, so get on it!

Check in here for strategies on completing the Daily and Weekly challenges in Halo: Reach. If it’s your first time, click through the About HRD link above; and add comments below if you’ve got a good idea of your own for tackling the Challenges today.

NOTE: LAST DAY FOR THE WEEKLY CHALLENGE!


SCREENSHOT OF THE DAY


SCREENSHOT OF THE DAY: Wubb

Screenshot Of The Day today courtesy of Wubb, who shows us how he dealt with overly aggressive Black Friday shoppers. (Probably should have picked up Armor Lock before they went for the iPads, eh?)

Send your screenshots to haloreachdaily@live.com, or just make a file recommendation to us on XBox (Gamertag: Ender Xer0, with a zero), and we’ll take care of the rest. Remember: we’re not looking for Forge art or pix from the Internet; it should be a screenshot of YOU!


DAILY CHALLENGES


Summary
  • TYPES: Kills, Special Enemy
  • SETTINGS: Campaign, Firefight, Multiplayer
  • AVERAGE DIFFICULTY: Grind
  • TOTAL CREDITS: 6250

FIRE WHEN READY

Multiplayer

Kills

Type: Kills
Setting: Multiplayer
Difficulty: Easy
Reward: 1250

Kill 50 enemies in Multiplayer Matchmaking.

A standard Multiplayer Challenge, so our standard recommendations for it. How long it takes simply depends on which playlists you prefer and how good you are at them:

  • Your best bet remains Rumble Pit, since the kills come fast and furious and you don’t have to worry about K/D — both the game and Challenges only count kills, not deaths, so trading one-for-one with double-melees will rack up points while scattering your own deaths (more or less) among the other players.
  • Most Pit Objective gametypes (King Of The Hill, Oddball, etc.) also usually increase your kill-count, since they concentrate combat into small zones, making it easier to spam grenades, death-blossom your Assault Rifle or pickpocket kills from a gunbattle between other players.
  • However, skip Juggernaut — a low-kill-count option that can leave you with no kills at all.
  • For a change of pace, head into Multiteam or the Team Slayer playlists (Slayer, Swat, Snipers). Avoid Team Objective, since games usually take longer and generate fewer kills.
RETURN OF THE MACK

Campaign

Special Enemy

Kills

Type: Kills / Special Enemy
Setting: Campaign
Difficulty: Grind
Reward: 2250

Kill 75 Elites in Campaign today on Normal or harder.

  • Raining missiles down on ONI Sword Base like the fist of God remains your fastest method of scoring this Challenge. Four Elites await there to die by fire, and each airstrike should take out two or three; that means less than 15 minutes before you hit the magic 75 — the easiest Challenge cRedits you’ll score today. Check out our Owning on ONI standing link at the top of this page for complete instructions.
  • For some variety — and, OK, a whole lot of fun — you can load up the opening of Nightfall instead.
  1. You’ll find an Elite at the edge of the cliff taking a leak on the Grunts below, and who you’ll assassinate to start the level. (OK, maybe he’s not actually taking a leak; but then what the hell is he doing there?)
  2. Anyway, after a few quick melees to the sleeping Grunts nearby, ignore the encampment off to the side and slip instead toward the first makeshift Covie base.

    Don't worry, I've got your back. Just keep pushing forward and...oh, hey, is that Falcon getting off this rock? See ya!

  3. Hey, guess what? You’ve got a Sniper Rifle! Begin introducing cartridges to their foreheads.
  4. You’ll find eight more Elites scattered about, so you’ll score nine kills total before needing a Level Restart. Or, just keep going — the next encounter has more Elites, as well as the one after that, and so on.
  5. Don’t worry too much about Jun stealing kills; he follows the strictly-negotiated Teamster union rules for Halo AI allies, and will generally remain as unhelpful as possible.

(Yes, we know: you can simply scope the level’s first Elite, locate the Checkpoint, then Revert to repeatedly blow his brains out. But if you thought 20+ reloads on ONI became tedious, try 75 on Nightfall. ZZzzzz.)

You can likewise find concentrations of Elites throughout the Campaign — most notably on Pillar Of Autumn at the massive firefight in Boneyard; and at Tip Of The Spear’s Rally Point Bravo, where you’ll gun from the Falcon’s grenade launcher and reload the Checkpoint before you cross Spire’s energy shield. It all depends on how easy, challenging or interesting you want to make your Elite Hunt.

POD KETTLE BLACK

Campaign

Special Enemy

Kills

Type: Kills / Special Enemy
Setting: Campaign
Difficulty: Easy
Reward: 1000

Kill 10 Elite Drop Pods in The Long Night of Solace.

Tip Of The Day

No, Elite Drop Pods are not what you see scattered about after Burrito Night at the Covenant High Command. You’ll find them instead on Long Night Of Solace, first at mission start when they impact the perimeter of the Sabre installation (which, apparently, was so secret that the Covies knew all about it).

However, that is NOT where you’ll tackle this Challenge, since you’ve no way to target them as they hurtle from the sky. Instead, load up Rally Point Alpha, defending the soon-to-be-released Anchor 9 station with your Sabre.

    Hey look, an Anchor 9 Challenge right before its $10 DLC release. Ah, that Bungie--so clever.

  1. Dogfight your way past a few waves of Seraphs, Phantoms and Space Banshees, through the (unskippable) cutscene to the Corvette. Disable its engines, then maneuver beneath it, where you’ll find two crescents of lights. Eureka! Unlaunched Drop Pods. You can’t shoot ’em yet, but that won’t be long.
  2. Maneuver your Sabre either underneath the Corvette aiming up, or near the center of the crescents in a circular flight pattern, scoping the lights as you pan around. When one flares in a purplish burst, that’s a clutch of Drop Pods launching for the surface.
  3. Your targeting computer won’t register them for either of your guns, so you’ll need to use the Force and zero them by sight. They also rocket away at high velocity, giving you only a moment to attempt what resembles an accurate shot; after that, just fire into their vapor trails and hope for the best.
  4. Because Pods will outrace even your missiles, you’ll need to rely on your standard guns, but in truth your targets are little more than confetti; even a single trigger-pull will take one out. Often, though, you’ll be too far away to see it, and might only know you’ve hit when the Challenge counter flashes at the end of each Pod wave.
  5. Scoring ten won’t exactly be easy, since you’ll rely on luck as much as marksmanship, and complicating matters will be that not every Pod contains Elites — there’s no way to know, so you may need to take out more than ten. But neither is it particularly difficult, in the sense that you’re not really under enemy fire; more than anything, it’ll just be a matter of time.
  6. * * *

    UPDATE! An awesome video walkthrough has now been created (no, not by me); check it out!

HEROIC DEMON

Firefight

Special Enemy

Kills

Type: Special Enemy
Setting: Firefight
Difficulty: Grind
Reward: 2000

Kill 40 Elites in Firefight Matchmaking on Heroic or harder.

As with all Demon Challenges, the primary hassle remains that only a limited number of Elites emerge in any particular Firefight Round.

  • Score Attack represents your best option, since otherwise you’ll have three “teammates” (no, we won’t call them “allies”) competing to take the Elites down. Even if they’re not angling for the Challenge, they’re going to get in the way.

    By the Great Journey, human, why does Bungie hate us so today! What's that? Ghahckk? Ghahckk is not an answer!

  • That’s not to say this won’t still be a headache: Score Attack requires that you survive to get to the Elites, and when it’s you against the galaxy your chances grow slimmer with each Wave. Ordinarily, this would mean a change in tactics, from run-and-gun to stealthy sniping, but there’s a countdown timer to contend with as well; methodically thinning the herd, while taking cover whenever your Shields crash, could lead to surviving the fight…but never actually partying with the Elites.
  • With that in mind, use your veto until offered Sniperfight; it’ll help clear the Covie fodder faster, as well as rack up Elites more effectively. (There’s little point in a standard solo Firefight; Score Attack doesn’t feature Ordinance Drop.)
  • Also cycle your game options until offered a larger map, since close-quarter Firefights tend to become hot zones of clusterfuck explosions, with you inconveniently at the center of the fiesta.
  • If you do prefer a generic Firefight, look to recover a heavy weapon early on, and conserve its ammo until an Elite Dropship. Cut loose when they descend in a pack, and even if some only lose their shields, you can still make a quick switch to a headshot weapon. It won’t be worth the tradeoff of an option like Sniperfight, but give it a try if you need a change of pace.


WEEKLY CHALLENGE


DEDICATION/TIME

General

Type: Meta
Setting: All
Difficulty: Grind
Reward: 16000

Complete 16 Daily Challenges this week.

NOTE: LAST DAY!

Not much to say, other than if you haven’t started yet, you’ve long ago been shut out. Today’s Daily Challenges are eminently serviceable, however, so if you still need just a few completions you shouldn’t have any problem registering the Weekly as well.

TAKE NOTE, however: With such a huge award, you still face the very realistic possibility of hitting the cRedit limit (60,000 cR) today. Remember, you’ll have just cleared at least one Daily Challenge, and probably more; since today’s Dailies total more than 6,000, you could collect more than a third of your limit just in bonuses (Daily + Weekly), not counting even more completing the Challenges themselves.

So, inspect your Commendations NOW, and if you’re on the edge for any higher metals, avoid them until tomorrow. Thanksgiving leftovers won’t make you feel better about working all week toward the biggest bonus in Halo history, only to accidentally disqualify yourself.